HORRIFI
A modular horror-processing laboratory for turning clean material into unstable, degraded and haunted sound. Stack character, distortion, movement and space, then push it well past sensible. Placeholder launch copy.

A modular horror-processing laboratory for turning clean material into unstable, degraded and haunted sound. Stack character, distortion, movement and space, then push it well past sensible. Placeholder launch copy.
IT GETS WORSE.
Modular horror-processing environment.
DESTROY FIRST. DECIDE LATER.
HORRIFI is built for turning ordinary material into something damaged, unstable and considerably less polite. Feed it instruments, dialogue, ambience, impacts or finished sound design and push the signal through a chain designed around degradation, space and unpredictability.
TEMPT FATE
TEMPT FATE randomises the available parameters in a single move, producing anything from a subtle shift in character to complete audio catastrophe. When something works, lock the parameters you want to keep and randomise again around them. Discovery becomes iterative rather than disposable.
CONTROL THE DAMAGE
MATRON gives you a single macro control over multiple linked parameters. Each control can be given its own range and direction, allowing one movement to reshape the entire effect without every parameter behaving identically. Build complex transitions, evolving textures and performance-ready changes from one control.
DESIGNED FOR BAD DECISIONS
HORRIFI is not intended to make everything cleaner, wider or more expensive sounding. It is for corruption, degradation, atmosphere and unexpected behaviour. Use it gently if you insist. It will tolerate this.
Keep what survives. Ruin the rest.